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Puzzle Party

UnlimitedNothing here counts towards your streak or the day’s board.

Skyline

Give all twenty-five squares a height so that every row and column uses 1 to 5 once, and every number round the edge counts exactly what you can see from it.

Clock0:00

25 squares still empty.

Why a 3 is a 3

Three rooftops from this end, so this street is numbered 3. The 2 hides behind the 3, and the 4 hides behind the 5.

A fair few edges are blank today, so one or two streets have to wait until their neighbours are built. The small number under each height in the bar is how many of it are still to place.

Build a height

Stopping early still scores, on the squares you got right.

Skyline

Give all twenty-five squares a height so that every row and column uses 1 to 5 once, and every number round the edge counts exactly what you can see from it.

  1. Tap a square and give it a height from 1 to 5.Every row and every column uses each height once, so no two buildings in a street are the same.
  2. Read a number at the end of a line as how many rooftops you can see standing there.A taller building hides every shorter one behind it. Looking along 1 3 2 5 4 you see the 1, then the 3, then the 5, and that is three rooftops: the 2 hides behind the 3 and the 4 hides behind the 5. So that line is numbered 3.
  3. Build all twenty-five squares to finish.A 1 means the 5 is right in front of you. A 5 means the line climbs 1 2 3 4 5. There is only ever one answer, and the clock is your score.

Scored on time.

What the words mean
Skyline:
this game. Twenty-five buildings on a five by five grid, worked out from what you can see of them from the edges
Height:
how many storeys a building has, 1 to 5. Each row and each column uses every height exactly once
Sightline:
a number outside the grid. It is how many rooftops you can see looking along that row or column from where the number sits
Hidden:
a building you cannot see, because something taller stands in front of it. That is the whole rule: a 5 hides everything behind it, whatever it is
Open:
an easier day. Most of the edges are numbered, so there is always a line that gives itself away
Tight:
a middling day. A fair few edges are blank, so one or two lines have to wait until their neighbours are built
Bare:
a hard day. Only a handful of numbers, and most of the grid comes out of what cannot be true rather than what must be
Par:
a good time for today's grid, not a great one. Beating it puts you well up the table
Skyline, unlimited · Puzzle Party